Wasatch News - Black Point Compensation

Wasatch Black Point Compensation

EASY COLOR MATCHING ACROSS DEVICES


Black Point Compensation addresses problems caused by differences in the darkest level of black achievable on one device and the darkest level achievable on others. It is a powerful tool for correction of problems with "dusty blacks".

An Industry Standard

Popularized by its use in graphics applications, Black Point Compensation is a pre-standard variation of the ICC-defined Relative Colorimetric rendering intent and is under consideration for inclusion in the standard by ICC.

Color Rendering

Black Point Compensation is included in SoftRIP as a new rendering intent and can be selected for use with existing ICC profiles. It will not invalidate ICC profiles in any way, but will only work in Wasatch systems that have a revision date of April 21, 2009 or later.

Easy to Use

To use this new feature, simply select BPC Relative Colorimetric from the ICC Input Profiles section in the Color Transforms screen. This will automatically transform the gamut of your ICC profile to accommodate for the darkest black achievable on your device.

G7 Certification Easier

The addition of Black Point Compensation helps users control the overall tone of an image. It also provides another way to address the "dusty black" problem and helps make the GRACoL® G7 certification easier to achieve.

Wasatch SoftRIP is available in the UK and Europe from Tech8